This was my final render from a work friday challenge. The challenge involved a 2 hour deadline to create any 3D image from start to finish inspired by a Sea Horse. I took inspiration from the texture & structure of their skin, which has a scaley, crusty like quality and created this abstract environment, referencing the colour and texture.
My scene used multiscatter and a displacement texture, along with thinkbox frost and vray. Post was done in Fusion.